Illustration | Visual Storytelling
Eros? Philia?
A oneshot comic about aromanticism that focuses on portraying aromanticism in a more natural and positive light. The primality pink colour is meant to be ironic due to its common association with romance. This also echoes the often common belief that romance is something that will happen rather than being something that may happen.






A simple platformer created in response to the effects light pollution. Players traverse through a variety of residential areas with the goal of turning off unnecessary lights. The visuals incorporate sci-fi elements with an urban night scape to create a dystopian ‘what-if’ setting. My role included the creating the visuals and designing the level layouts. The programming was done by Sarah Waterson.

The Process…
Snippets of the initial sketches for this project. I focused on sketching out the entire story before working on individual pages. This was to ensure that the entire story would actually fit with the planned panels and frames.